Wild West Native
Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

Some lighting progress

Some lighting progress

Foliage - Unreal Engine

Foliage - Unreal Engine

Marmoset render

Marmoset render

Marmoset render

Marmoset render

Marmoset render

Marmoset render

3D Viewer

This little character was my contribution to the Art Station - Wild West Challenge.

Concept by:
https://www.artstation.com/danikruse
https://www.artstation.com/artwork/qDQ9z

I worked on the character on and off during the two months time limit while trying to keep up the projects in school as well.
The challenge was a great experience and I learned a lot. My texturing workflow in Substance Painter has increased and I feel comfortable with the program now.

The environment was made after the challenge to put the character in some kind of context. I sculpted the props and foliage in Zbrush, baked in Marmoset and textured in Painter.